Patch Notes 1.3.1

= UPDATE: The original upload of this patch was aggressively giving out free items on every game load. If this affected you, download the patch again to fix it. = Hey all. Just a few assorted fixes today, repairing a couple of minor bugs I introduced with the last (much larger) update and finally undoing a couple of my original questionable oversights with rings. The miraculous stamina boost of bonerust has been undone, sadly, but in light of your feedback, I've added a different positive effect to the disease (physical defense).

Get it here: https://www.nexusmods.com/darksouls/mods/1524

If you missed the last big update (1.3.0), read about it here. As always, you only ever need the latest patch, so you can skip to 1.3.1.

= Change list: =
 * Rusted Iron Ring restored; it can be found in a certain tar pit (even on existing characters).
 * Bonerust no longer provides infinite stamina and instead reduces stamina regen like before.
 * However: bonerust now provides a significant boost to physical defense.
 * Bug fixed where certain NPCs dropped their loot infinitely (e.g. Painted World).
 * Bug fixed with a certain special cell in the Archives sometimes not needing its key.
 * Poisonbite Ring location swapped with Claw location, so the ring can actually come in useful.
 * Bug fixed where Griggs went silent before turning Hollow.
 * Bugs fixed with Semblance health bar not disappearing, or re-appearing upon rest.
 * You can now always warp back to alternate Oolacile (even if you went there before patch 1.3.0).