Patch Notes 1.2.2

Hey all, fixed and expanded the bad update I briefly uploaded this morning. The most important fixes are for bonfires being added to the warp menu properly and soul consumable effects being fixed (I'm, like, 95% sure this time).

Full list of changes:
 * Bonfire warp menu issue fixed.
 * Soul descriptions updated, and numerous soul effects fixed (notably Thief and Cleric).
 * Soul effects have buff icons.
 * Bonerust odds reduced.
 * Hollow penalty on healing items removed.
 * A certain new boss's butt slam attack has a slightly smaller hitbox.
 * Bug fixed where Nito was stuck in covenant mode. (You'll need to visit his covenant again and leave to undo the bug if you're affected.)
 * Bug with a spawn animation randomly occurring in the Basin should be fixed.
 * I've attempted to fix the perma-bonerust issue that affected some people - not 100% sure as I haven't been able to reproduce it myself.
 * Siegmeyer event in Anor Londo easier (poison arrows nearby).
 * Sen's boulders slightly slower.
 * Missing boss weapon text fixed (hopefully).
 * Special headpiece *really* can't be upgraded now.
 * Izalith door opens if the resident thief appeared elsewhere instead (new characters only, unfortunately).