Talk:Rings/@comment-176.113.72.92-20190618220942

God, what horrible places to put the Wolf Ring and Havel's Ring. I mean really; way to kneecap early build diversity. Having 40 poise and being able to light roll during the early game was so incredibly useful; on top of being able to have some armor. Can't be having that, though; that'd be too "easy" or "fun", and lord knows we don't want that. Demon's Souls, DS1, DS2- you can get load/poise rings very early if you know what you're doing, without fighting a single boss. I can at least respect the Zwei being where it is, but man, those rings should be obtainable at the same time; not having access to them until way late into the game just makes it feel like hot garbage. I won't lie, getting them in their respective places is "cool", and you gotta work for them- but man, it just ruins the game flow. I would suggest placing them in hard to reach places, which are guarded by tough enemies. Heck, even having the Wolf Ring where the Hornet Ring used to be would make sense. This just irks me a lot, because it seriously cripples the way people can choose to play, and isn't very rewarding, because you get it so far and late into the game. My interest in this mod is still great, but my enjoyment of it is pretty subpar. That's just my two cents, idk, I love the work Grimrukh has put into this, but this is just one thing that's excessively bad imo.